Doge The Box
Leans hard on silhouette art direction and a warm dusk palette for atmosphere. Includes a full options layer covering graphics, sound and control remapping.
- Type
- Game
- Role
- Solo developer & designer
- Built
- 2022
- Updated
- 2022
- Tech stack
- UnityC#Silhouette art2D
01
Art direction first
The whole game is built on silhouette. Foreground geometry is pure black against a graded dusk sky, so readability comes from shape alone — no texture detail competing with the gameplay. It also keeps the asset budget tiny.
02
More than a play button
Rather than stopping at a start screen, it ships a full options layer: separate graphics, sound and control-remapping menus, styled in the same warm monospace type as the title.