Fortnite Lobby Clone
A study in matching a shipped AAA interface: season header, XP progress bar, resource counters, mode-select panel and the full bottom action bar, laid out and styled in Unity UI against a 3D staging scene with animated water and sky. Character model sourced from Sketchfab; every UI element, layout and interaction is original work.
- Type
- UI Recreation
- Role
- Solo developer & designer
- Built
- 2023
- Updated
- 2023
- Tech stack
- UnityC#Unity UI3D stagingSketchfab assets
Why copy an interface
Rebuilding a shipped AAA interface is one of the fastest ways to learn layout systems. Every element has a known-correct target, so the only variable is whether your implementation matches — no guessing whether a design 'looks right'.
What was rebuilt
Season header with XP progress bar, battle-pass rail, quest panel, resource counters, region selector, mode-select card and the full bottom action bar — laid out in Unity UI against a 3D staging scene with animated water and sky.
Asset credit
The character model is a third-party asset sourced from Sketchfab. Every UI element, layout decision and interaction in the scene is original work.