Fortnite Lobby Clone

A study in matching a shipped AAA interface: season header, XP progress bar, resource counters, mode-select panel and the full bottom action bar, laid out and styled in Unity UI against a 3D staging scene with animated water and sky. Character model sourced from Sketchfab; every UI element, layout and interaction is original work.

Type
UI Recreation
Role
Solo developer & designer
Built
2023
Updated
2023
Tech stack
UnityC#Unity UI3D stagingSketchfab assets
01

Why copy an interface

Rebuilding a shipped AAA interface is one of the fastest ways to learn layout systems. Every element has a known-correct target, so the only variable is whether your implementation matches — no guessing whether a design 'looks right'.

02

What was rebuilt

Season header with XP progress bar, battle-pass rail, quest panel, resource counters, region selector, mode-select card and the full bottom action bar — laid out in Unity UI against a 3D staging scene with animated water and sky.

03

Asset credit

The character model is a third-party asset sourced from Sketchfab. Every UI element, layout decision and interaction in the scene is original work.

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